Archive for January, 2010

Genius Week In Review (Jan. 30, 2010)

January 30th, 2010 No Comments

It’s actually been a few weeks since we posted one of these … so this is more like a summary of January’s high points. Things have been busy at Super Genius Games with lots of ongoing projects and little happy milestones cropping up at a fairly regular pace. SNOWS AVAILABLE IN PRINT As of this week, our latest Call of Cthulhu adventure, Snows of an Early Winter, is now available in print format. Your friendly local game store can order

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Subtle Machinations

January 27th, 2010 No Comments

We’re very excited to announce the release of The Genius Guide to Feats of Subterfuge, the second in our line of books featuring feats meant to enhance a core mechanic or style of play. Not every Pathfinder Roleplaying Game character is built to take challenges on using direct assaults – some prefer subtler methods that focus on stealth, misdirection, and covert maneuvers. The Genius Guide to Feats of Subterfuge contains a collection of feats that provide new alternatives to characters

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Lo, The Death Mage

January 20th, 2010 No Comments

Pathfinder fans take note, we’ve just released a new core class suitable for both PCs and NPCs in The Genius Guide to the Death Mage. The death mage is an arcane spellcasting class that focuses on powers drawn from the dead, dying, and undead. Death mages are not just specialist wizards or variant sorcerers, but an entirely new kind of arcane spellcaster with different types of powers and a unique spell list. A death mage is designed to allow characters to

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Time For A Cold Spell

January 14th, 2010 No Comments

Winter weather has settled over great swaths of the U.S. (not to mention the U.K.), which is thematically appropriate for our latest Pathfinder compatible product — The Genius Guide to Ice Magic. Of all the damage types, fire and lightning seem to get all the best coverage. Maybe it’s because fireball and lightning bolt are quantum leaps forward in the offensive arsenals of low-level sorcerers and wizards, or just that there’s a limited amount of space in any core rulebook,

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Genius Week In Review (Jan. 10, 2010)

January 10th, 2010 No Comments

The new year is under way, and things proceed apace at Super Genius Games. We’re working hard on our plans for the spring and summer (convention season can sneak up on you, if you don’t) … but still keeping a weather eye on the winter ahead. DUELING FOR PINK SLIPS Our first product for 2010 was the latest in one of our most popular series … Loot 4 Less, vol. 3: Hot Rods. And despite some confusion that it might

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